11/03/2023 - Patch Notes

    • Official Post

    Nos-Void-banner-patch-notes

    Changes

    - Now cooldowns in the arena will be resetted when a player dies.
    - Made some changes to improve high-damages on the server.

    Fixes

    - Fixed an issue, where you would be in enemy's faction until you get out of Act4 after exiting the Caligor from wrong side.
    - Fixed an issue, where you could abuse potions with going into Miniland of another player in the Act4. (You can't go in Miniland of your friend from now on.)
    - Fixed an issue, where partner skills' could get resetted whenever you use unstuck. (Like in Act4 for yuna bug :D)
    - Fixed an issue, where Rainbow Battle Matchmaking were broken and you could get unfair amount of teams. (Example 4v3...)
    - Fixed an issue, where Family Tower Quest wasn't working properly on the Weekly BP Task.

    Specialist Changes

    Death Reaper

    Slasher :
    - Cool Time from 6 seconds to 15 seconds.
    - There's a 15% > 75% chance of causing
    Wound in a sensitive Spot

    Wound in a Sensitive Spot :
    - Duration from 30 seconds to 15 seconds.

    Death Approaches :
    - There's a 40% > 100% chance of causing Death Approaches

    Infinite Armour :
    - All defences are increased by 10% > 15%
    - Added Hit rate of all attacks are increased by 250.

    Reaper's Scythe :
    - Cool Time from 23 seconds to 20 seconds.
    - There's a 30% > 50% chance of causing Mark of Death

    Strong Spiritual Release :
    - Reduces cooldown of skills by 50% > 75%.

    Spirit Splitter :
    - Meele Attack is increased by 600 > 950
    - Removed Break Defensive Weapon debuff.
    - Added Chance of inflicting critical hits is increased by 30%.

    Renegade

    Ignition :
    - Removed ''Shadow element is increased by X(Player Level/9)''
    - Removed ''Ranged attack is increased by X (Player Level*2)''
    - Added Hit rate of all attacks are increased by 250.

    Reignition :
    - Removed Dark Dash.

    Double Ripper :
    - Added '' There's a 100% chance of causing Dark Dash ''

    Dark Dash :
    - Movement speed is increased by 7 > 5
    - Duration from 3 to 4 seconds

    Short Blackout :
    - Duration from 2 to 3 seconds.

    Warrior

    Triple Slash :
    - Added '' There's a 30% chance of causing Triple Slash 2''

    Whirldwind :
    - Meele attack is increased by 250 > 650.
    - There is a 20% > 35% chance of causing Blackout > Knockdown.

    Provoke :
    - Added '' There is a 90% chance of causing
    Electric Shock. ''

    Finishing Blow 1 :
    - Added '' Chance of inflicting a critical hit is increased by 15% ''

    Shoulder Charge :
    - There is a 80% chance of causing Blackout > Knockdown

    Morale Increase :
    - To all of its effect, made it from 99 to 200. (hitrate, defence, attack, dodge)

    Intimidate :
    - Cooldown from 120 seconds to 30 seconds.
    - If you taunt an opponent that has a Knockdown, there is a 100% chance that
    Enormously Shaky Status will occur.
    - If you taunt an opponent in a normal status, there is a 100% chance that
    Shaky Status will occur.

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